Will go take another look with this in mind. Originally posted by Alwyn:If the game crashes during launch when using a user script file to activate mods, I can suggest two things to look for: If you're continuing to struggle, then you could try looking for advice or asking for advice on (AUM-EMP)-3-7-updated-14-3-18. I can't guarantee that either of these is the cause of your problem, but I've had both problems in the past. For example, if you stop using a particular mod file and take it out of your data folder, but don't delete the line referring to it in a user script file, this is likely to cause a crash. If there's a difference between the files listed in your user script file and the mod files in your data folder, this can cause a crash too. ![]() For example, if a mod file was called aum_emp_mod.pack and the line in your user script file was aum_, this could cause a crash.Ģ. If there's a difference between the name of a mod file and the line in the user script file referring to that file, the game can crash. If the game crashes during launch when using a user script file to activate mods, I can suggest two things to look for:ġ. Thank you in advance to whoever takes pity on this fool. Feel free to speak to me as to a complete simpleton. Looking for someone who is adept at explaining things to idiots and who can speak to me as to a six year old with paint by numbers level instructions. ![]() I undo what I think step 3 and following told me and the game launches and plays just fine but with no AUM. I've done what I thought I was being told but the game keeps crashing during launch. Step 3 and what is explained thereafter is leaving me completely confused. No idea what is wrong with me this time round. Please put the AUM-EMP entry on top of the script file if you use other mods.Īdd this line below if you play the VANILLA version: Open the script file with the Windows Text Editor and choose File > save as > coding > UNICODE. Every time I tried to install, I got this message and could go no further. I installed Darthmods part 1 and 2 into a 'New Folder' on my desktop, then unzipped part 2 into the same folder. You must save the script file in UNICODE. I was beating my head against the wall while trying to install Darthmod and getting this repeatedly. create or edit the file user.empire_script.txt in this folder: (there are example files included within the download)Ĭ:\Users\Username\AppData\Roaming\The Creative Assembly\Empire\scripts copy the file aum_emp_mod.pack (vanilla version) or DME_AUM.pack (Darthmod version) to your Empire data folder:Ĭ:\Program Files (x86)\Steam\SteamApps\common\empire total war\dataģ. download AUM-EMP vanilla version or the AUM-EMP Darthmod version and unpack the files to a folderĢ. If anyone has ANY ideas as to what the problem could be, I'd greatly appreciate it.1. Weird thing is if I close the DME launcher and enable it for DME mode, I can launch the game and at least get past the Darthmod logo however it appears as if the mod isn't even enabled as the menu is the same and I can only play with vanilla factions, no matter what campaign script I use. Game started crashing mid battle, figured I'd do a clean install of the game/mod (without CB) and here I am, now unable to even launch the mod. ![]() Have no idea why it's crashing as I was doing a playtrough a few weeks ago with the casus belli mini mod installed. Some people say it matters the order you launch it in so I've made sure to launch Steam first, then the DME launcher, then Darthmod and still it crashes. Check if the download was corrupted winMd5Sum-install.7z Use this app to to calculate MD5 sum. The launcher tells me to start the game through Steam, I proceed to do it and immediate crash after it displays the Darthmod logo. ![]() This is exactly how I've been launching it. Guaranteed to crash every time if you don't do this. Originally posted by Beedo:With Darthmod you have to open the darthmod launcher and click start on that menu every time you want to play, then open ETW through steam.
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